AI Insights · Timothy · April 2023
Top 5 Character Collection Games on Android in UAE - Q1 2023 Performance
Discover the performance trends of the top 5 character collection games on Android in the UAE during Q1 2023, including insights on downloads, revenue, and active user metrics.
In Q1 2023, the performance of the top 5 character collection games on the Android platform in the United Arab Emirates showed varied trends in weekly downloads, revenue, and active users. Below, we dive into the specifics of each game's performance, with data sourced from Sensor Tower.
State of Survival: Zombie War from FunPlus International AG experienced significant growth in weekly revenue, starting from around $30K in early January and peaking at over $120K by the end of March. Weekly downloads fluctuated, hitting a high of 565 in mid-March, while weekly active users saw a notable increase towards the end of the quarter, rising from 838 to 1.3K.
Mobile Legends: Bang Bang by Moonton maintained a relatively stable performance. Weekly revenue ranged between approximately $12K and $27K, while weekly downloads were steady, ranging from 1.3K to 1.7K. Active users remained consistent, hovering around 37K to 39K throughout the quarter.
Rise of Kingdoms: Lost Crusade from LilithGames showed a steady revenue trend, starting at approximately $10K and peaking at $27K in mid-March. Weekly downloads were modest, with a noticeable spike to 325 in the last week of March. Active users fluctuated, increasing from 709 to 1.2K by the end of the quarter.
Evony: The King's Return by TG Inc. had varied weekly revenue, ranging from around $9K to $21K. Downloads showed an initial spike to 3.3K in early January, followed by a steady trend with peaks and troughs. Active users saw a decline mid-quarter but rebounded to 6.7K by the end of March.
Top War: Battle Game from RiverGame displayed a significant increase in weekly revenue, starting at around $8K in early January and reaching $26K by the end of March. Weekly downloads were highest at the beginning of the quarter with 11K, followed by a more modest trend. Active users showed a consistent performance, stabilizing around 7K to 8K towards the end of the quarter.
For more detailed insights and data on these applications, visit Sensor Tower.